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Though EALA is doing the single-player for Medal of Honor, it's DICE (makers of Battlefield: Bad Company 2) handling the multiplayer component. While the expectation may be for DICE to offer up Battlefield's multiplayer with a different coat of paint, that's not the case at all. Medal of Honor's multiplayer certainly has elements of DICE's design heritage, but it's more about ground infantry combat. The battles, 12-on-12 online matches featuring special forces versus insurgents, are intense and brutal. You die quickly thanks to "faster bullets" as DICE describes it, and a lack of health packs. This is war. Good luck surviving. You begin your online career as a U.S. Army Ranger, but progress up levels, unlocking new items on your way to becoming a Tier 1 Operator. And you definitely want to become Tier 1 -- that's when you unlock a beard. The beard doesn't kill, it just looks bad ass. On the way to unlocking a beard, you'll be opening up new modifications for your weapons. Weapons can support three mods, which can be switched out between rounds. DICE promises hundreds of combinations. Weapons will become one of the biggest variables in Medal of Honor, far more so than in more first-person shooters. Experience is earned for completing mission objectives and for kills. There are bonuses for certain types of kills, as well as score chains. It's not just about getting a bunch of kills in a match, but in getting quick batches of kills.
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